| The
Dreamweaver and Flash Conference |
Debbie
offers hands-on, one-on-one Dreamweaver and/or Flash training
Contact
Debbie for details
Track
3: Taking Online Interactivity to Infinity
Session 3A: Shockwave and the Rich-Media
Experience
Session 3B: Sound off with Flash
Session 3C: Putting Fireworks on Your Site
Session 3D: Working Toward User-Centric Designs
Session
3A
Why use Shockwave?
-Web sites use Shockwave content for interactive product demos,
3D design and games
-Over 270 million users Worldwide have Shockwave
-Almost 65% of worldwide users can experience Shockwave
Shockwave
3D
-Director can only import W3D files
-Use the Property Inspector to set the Director Light for
the 3D model
-Director Light:
-Use the Shockwave 3D Viewer to rotate, pan, dolly and position
the cameras around the 3D model
-Use the 3D Actions to let the user rotate, zoom and drag
the 3D model
3D Actions
-Drag Model to Rotate Behavior
-Dolly Camera Behavior
-Reset Camera Behavior
-Automatic Rotation Behavior
Many actions require a "trigger" in order for the
user to manipulate the 3D model
Create
3D Text
-Use the Property Inspector to set the text to 3D mode
-Choose the 3D Extruder tab on the Property Inspector to change
the lighting, texture, faces and intial camera positioning
-Use the Shockwave 3D Viewer to pan the camera (to center
the text), dolly the camera (to zoom in on the text and position
it on the Stage)
-Adjust the text's smoothing, bevel edge and tunnel depth
-Use the shader texture option to import an image as a texture
over the 3D text
-Adjust the reflectivity setting to adjust the texture's highlights
-Import
and adjust a Flash movie's setting with the Property Inspector
-Import and adjust a QuickTime movie's settings with the Property
Inspector

Session 3B
-Add sound effects to specific keyframes on the Timeline
-Add background music as an event sound
-Add button sounds as start sounds to prevent overlapping
sound effects
-Use the Sound Object to control the sound in your Flash movie
Adjust the sound's volume
1. Place a button on the Stage and label it "lower volume"
2. Select the button and choose Window...Actions
3. Then choose Actions...evaluate
4. In the Expression field, enter the name of your Sound Object
(ex: MySound)
5. Choose Objects...Sound...SetVolume
The SetVolume method requires a volume parameter to set the
percentage of the volume level for the sound (0=muted; 100=loud)
6. Replace the volume parameter with a value of 40
7. Place another button on the Stage and label it "raise
volume"
8. Choose Window...Actions again
9. In the Expression field, enter the name of your Sound object
again
10. Choose Objects...Sound...SetVolume
11. This time, replace the volume parameter with a value of
100
Adjust the sound's balance
1. Place a button the Stage and label it "left speaker"
2.
With the button selected, choose Window...Actions, then choose
Actions...evaluate
3.
In the Expression field, enter the name of your Sound object
4.
Choose Objects...Sound...setPan
The setPan method sets the left and right balance of a sound.
The pan parameter should be highlighted.
5.
In the Expression field, replace the pan parameter with a
value of -100
-100 = the sound will play out of the left speaker
only
100 = the sound will play out of the right speaker
only
6.
Place another button on the Stage and label it "right
speaker"
7.
With the button selected, choose Window...Actions again
8.
Choose Actions...evaluate
9.
In the Expression field, enter the name of your Sound object
10.
Choose Objects...Sound...setPan
11.
In the Expression field, replace the pan parameter with a
value of 100
12.
Place another button on the Stage and label it "balance"
13.
With the button selected, choose Window...Actions
14.
Choose Actions...evaluate
15.
In the Expression field, enter the name of your Sound object
16.
Choose Objects...Sound...setPan
17.
In the Expression field, replace the pan parameter with a
value of 50
50
= the sound will play out of both speakers

Session
3C
-Create
a mockup in Fireworks
-Use the slice tool to slice images and optimize
-Export the slices and images with HTML settings
-Save a Fireworks image as a Dreamweaver Library
-Save Fireworks image slices as CSS Layers
-Open the mockup in Dreamweaver
-Optimize images from within Dreamweaver

Session
3D
When does Flash enhance the user experience?
-Branding
-Navigation
-Attention
-Control
Flash
URLs
-Group USA (www.groupusa.com)
-Visa (www.visa.com)
-Subaru (http://www.subarubaja.com/index.html)
-Focalizer (http://www.focalizer.it/home.htm)
-Coke (http://www.focalizer.it/home.htm)
-Logient (http://www.logient.com/)
-Lenny Kravitz (http://www.lennykravitz.com/)
Use the Color Object
to let your visitors control the color of the Flash movie.
See the January D.E.B. Tip for
step-by-step instructions on how to use the Color object.
Source:
These lessons were developed especially for YOU by Debbie
Berg :-)
WATCH
FOR MORE DEB TIPS TO COME! STOP BY AND SEE MY NEW DEB
TIP EACH MONTH...

back to top

about debbie |
debbie's clients | deb's
schedule | deb's monthly tip
flawebdeb home | dreamweaver
| flash | frontpage
| photoshop
web seminar | digital
design camp | dreamweaver/flash
conference

|